The trigger happy mergers probably helped me more than they hurt. At one point I dumped a spice company in the chaos and took the cash lead, letting me get a bargain on a rubber merger. It put me back into the game, but it wasn’t enough to take the win.
I have played Bus at three. It’s been awhile, so I can’t say too much about it. That said, I do remember having fun at that count.
As far as expropriation, I felt confusion more than anything. It got better as the game went on, but it does take a moment to wrap your head around it. Still, I though it was an interesting mechanic.
@Profilename1 While Bus isn’t my jam necessarily, I did enjoy my plays at 3 the most; I remember one of the last games we played of it, the winner only had 2 points. Starving someone is lucrative at 3p, more so than at 4 or (especially) 5 in my experience.
The trigger happy mergers probably helped me more than they hurt. At one point I dumped a spice company in the chaos and took the cash lead, letting me get a bargain on a rubber merger. It put me back into the game, but it wasn’t enough to take the win.
I have played Bus at three. It’s been awhile, so I can’t say too much about it. That said, I do remember having fun at that count.
As far as expropriation, I felt confusion more than anything. It got better as the game went on, but it does take a moment to wrap your head around it. Still, I though it was an interesting mechanic.
@Profilename1 While Bus isn’t my jam necessarily, I did enjoy my plays at 3 the most; I remember one of the last games we played of it, the winner only had 2 points. Starving someone is lucrative at 3p, more so than at 4 or (especially) 5 in my experience.