AtariDump@lemmy.world to dailygames@lemmy.zip · 2 days agoPlay Strands, our newest word-search game with a twist.www.nytimes.comexternal-linkmessage-square7fedilinkarrow-up111arrow-down10cross-posted to: dailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zip
arrow-up111arrow-down1external-linkPlay Strands, our newest word-search game with a twist.www.nytimes.comAtariDump@lemmy.world to dailygames@lemmy.zip · 2 days agomessage-square7fedilinkcross-posted to: dailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zipdailygames@lemmy.zip
minus-squareJf2540@lemmy.worldlinkfedilinkarrow-up3·2 days agoStrands #377 “Free for all” 🔵🔵💡🔵 💡🔵💡🔵 💡🔵🟡🔵
minus-squaredriving_crooner@lemmy.eco.brlinkfedilinkarrow-up2·2 days agoAdd two spaces at the end of the line to get a new line.
minus-squareDerPlouk@lemm.eelinkfedilinkarrow-up1·18 hours agoUnlike for Worlde/Quordel/…, it doesn’t matter much for Strands, where only a succession of tries is represented: it’s one-dimensional anyway, there is no need to artificially introduce 2D.
Strands #377 “Free for all” 🔵🔵💡🔵 💡🔵💡🔵 💡🔵🟡🔵
Add two spaces at the end of the line to get a new line.
Unlike for Worlde/Quordel/…, it doesn’t matter much for Strands, where only a succession of tries is represented: it’s one-dimensional anyway, there is no need to artificially introduce 2D.