From my understanding, it’s either client or server side software for online multiplayer games to try and prevent people from using 3rd party tools or hacks to gain an advantage from ruining the experience of other players. I can’t give a more technical answer, though, as to how it works. Someone else would have to provide that.
From my understanding, it’s either client or server side software for online multiplayer games to try and prevent people from using 3rd party tools or hacks to gain an advantage from ruining the experience of other players. I can’t give a more technical answer, though, as to how it works. Someone else would have to provide that.
Thank you for the reply.