• Tolstoy@lemmy.world
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    3 hours ago

    IMO we really should try to look at these games as “new ones” and not put them into a Schublade (pigeonhole). Please correct my phrasing if I’m wrong.

    It’s its own style, gameplay and story. Sure we can make comparisons but we shouldn’t expect them to be like the games we compare them with. As an example, Avowed was compared to Skyrim and people immediately jumped the train and accused it of being too linear, not big enough and not having much choices. Undeserved because it’s nothing like Skyrim, at least for me.

    I hope Rebellion didn’t chase any trend and had its own ideas but we will see. And btw: never, NEVER preorder!

  • Aequitas38472@lemm.ee
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    9 hours ago

    Usually I’m all about games like this but for whatever reason it just looks uninspired. Maybe it’s all a little too goofy and bright and clean.

    • Flamekebab@piefed.social
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      3 hours ago

      I watched the video they released the other day and stopped half way through. It looked rather dull and also ugly, unfortunately.

      How is there no middleware available for NPC movement? It looked tremendously stilted. Similarly the lighting and environments looked worse than things I was playing fifteen years ago. I don’t need cutting edge but it looks distractingly ugly to me.

    • tatann@lemm.ee
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      6 hours ago

      Outer Worlds had the same issue, the Borderlands “humour” and bright colors didn’t mix with the “Fallout in space” overall theme

        • tatann@lemm.ee
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          1 hour ago

          I’d need to replay it (which I might this year) to point out specific parts, but I remember some dialogues/characters being a bit “childish”. I’m not talking “butt stallion” childish but different from the Fallout humour (and yes Fallout can be funny too)

          I mean they could sell me this as a trailer for a Borderlands game : https://youtu.be/zNmjNA6dtEA

          • ampersandrew@lemmy.world
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            1 hour ago

            I hear you on the trailer. I think Fallout and Outer Worlds are both inherently dark comedies at their core, and I think that trailer lets the potential audience know that it’s a comedy in a way that Fallout trailers typically don’t, but Fallout has a legacy at this point. For me, the touchstone of The Outer Worlds’ humor is right at the beginning, with a man coughing up blood in his dying breaths, trying desperately to remember and recite his company’s motto, and I think that tone holds true throughout. Meanwhile, I’m playing Borderlands 2 right now, and while the comedy does often land for me, it can sometimes devolve into calling a creature a “bonerfart” as the punchline.