One of the things I find really lacking about the Steam Deck is there isn’t an easy way to display a visual aid to a particular control scheme, which I think any good control scheme worth actually investing time into needs.

Have any of you found a template you like for showing Steam Deck control schemes? It would be nice to have a common one you could use for many different control schemes, or at least it would be nice to have a clean template to start from.

I am thinking like an inkscape .svg, or idk.

  • LiveLM@lemmy.zip
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    9 hours ago

    Couldn’t you just take a screen shot of the layout screen? Like this?

    • supersquirrelOP
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      1 hour ago

      I am kind of confused, I seem to remember the front steam deck control page didn’t really display all the information.

      I still have two main complaints with this display.

      I think the button that switches between Action Sets should be highlighted and unmistakably obvious given how important that is to learning the control scheme (and how utterly confusing it is when you switch into a different action set by accident in a new unfamiliar control scheme for a game).

      Virtual menus should also be displayed on the control scheme front page as they appear when they are displayed on screen in use, there should be a view that displays all of the keybindings visually for the steamdeck and then below it should be a display of all the virtual menus used with indicators of what control inputs those menus correspond to.

      I also think there is a deeper issue with the steamdeck control scheme display here though, any good control scheme is going to be best conveyed by a visual aid and a short text description of not only the specifics of the control scheme but more importantly the motivation and general concept of the control scheme. Adapting a complex games with many keybindings like Beyond All Reason, Armored Brigade, Cataclysm: Dark Days Ahead, Cold Waters, Wayward etc. require not just an intuitive and practically usable mapping of the game’s full core control scheme but also a thoughtful approach and organization of the control scheme into something that can be saliently encapsulated by a keybindings cheatsheet.

      What I am trying to say is that the endgoal of any good complex control scheme for the Steam Deck that adapts a complex mouse and keyboard game to the onboard controls of the deck is to have a control scheme that you can easily make a keybindings cheatsheet for, so why not include some functionality of creating a cheatsheet WITHIN Steam’s interface itself? Make it purely basic .svg graphics, no raster images so there isn’t a big risk with offensive content or anything, it takes up basically no additional storage space either.

      You are right though, the default control scheme display has gotten a lot better.

      I think what I will do is take a screenshot, convert the main shapes into an .svg image and then maybe upload/share it somewhere? Is there somewhere that would make sense to share an .svg template for steam deck control schemes to this lemmy community? Can I just directly upload an .svg?