if the 90’s were defined by classic retro videogames with pixel and “old” graphics, then why was music and images so high quality?? for example, in 1995 radiohead released “the bends”, a cool album!! but it doesn’t sound like it was made in 1995, because in 1995 videogames were pixelated and had blurry graphics, shouldn’t it have been that way too?? if technology was that way in 1995?? why does that album sound so high quality and modern if it was made around the same time old retro games were made?? thank you!?

  • PlzGivHugs@sh.itjust.works
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    2 days ago

    There’s a couple factors, but to oversimplify, games are just very complicated. If you had a high-end recording studio, you might have a high-end computer (for the time) to digitize recorded audio. You just need to basically record a microphone and be able to play it back, so its not too complicated anyway. In the same vein, for animation and CGI, a studio would have super high-end computers, and even then it would often take days for the computer to process a single high-quality image or much longer for animation.

    Compare that to games, where you need to generate an image in about one 30th of a second. At the same time, the game has to also play back sound, handle a bunch of extra input and logic for the game, and has to do it all on a computer that an average family can afford.