You’re going way off point of what I originally said, and I’m not having an argument here about rich vs poor or class systems. All I said was that a higher quality game earned a higher price than a lower quality game. Anything else you want to assume or believe is your own, but it’s separate from my statement.
You said they need to charge more, I’m saying they don’t need to if you remove all the rich leeches that are only there to suck on the revenue to lower the total profits.
Lower the 30% share from the publisher and launcher to 10% each and the total cost can be much lower with the same revenue going to the studio. Those businesses taking a 30% share are where you find the multi millionaires and billionaires that don’t actually put in any work.
You’re going way off point of what I originally said, and I’m not having an argument here about rich vs poor or class systems. All I said was that a higher quality game earned a higher price than a lower quality game. Anything else you want to assume or believe is your own, but it’s separate from my statement.
You said they need to charge more, I’m saying they don’t need to if you remove all the rich leeches that are only there to suck on the revenue to lower the total profits.
Lower the 30% share from the publisher and launcher to 10% each and the total cost can be much lower with the same revenue going to the studio. Those businesses taking a 30% share are where you find the multi millionaires and billionaires that don’t actually put in any work.
Got it, you want to argue your point, I don’t want to, we’ll leave it here.
I’m just answering what you said and saying it’s wrong, that’s all.