- cross-posted to:
- adventuregames@lemm.ee
- fantasy@lemmy.ml
- cross-posted to:
- adventuregames@lemm.ee
- fantasy@lemmy.ml
We’ve written a detective story/game and I’m wondering if anybody likes it. It’s kind of a detective story that “tells itself”.
https://www.loomers.world/derek/
You’re detective Derek Maker and you have to extract a confession by interrogating the suspects of an art heist.
We worked hard on writing the script (it’s not AI generated!) and we programmed an AI to play out the other characters.
Solving it seems pretty difficult, because so far nobody’s come close to cracking it!
Can you solve it? And do you think it’s any good?
Ah! I thought we caught all of these, but apparently not. The game keeps track of the lies that each character tells, but it’s prone to repeat it into the character’s speech. It does make the game easier when you know exactly when they’re telling a fib!
Did you play more than one game?