• Eibriel@sigmoid.socialOP
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    14 hours ago

    @somewhiteguy Thanks for taking the time to test and leave feedback!

    Its true that the game needs more “creepiness” (weird sounds, something moving, unexpected changes)

    • Somewhiteguy@lemmy.world
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      5 hours ago

      You got the bones of something that can work. I know plenty of people who have a phobia of mannequins. Having some of the “anomalies” being movement or head turns would crank up the creep factor. I kept going to the vent an door hoping they would be something, so you got environmental things going for you. Have fun with it, I’ll re-check it after a bit.

      Good job.