• This is fine🔥🐶☕🔥@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 hours ago

      Going against the grain here but I’d like to see a mod or DLC that changes pixel-art to vector art or something. Or maybe something like Windows 7 Solitaire?🤞

    • orbitz@lemmy.ca
      link
      fedilink
      English
      arrow-up
      3
      ·
      12 hours ago

      Liibraries with their dependencies can take up a fair bit of that space easily these days. I dunno how many would be used in a game like that but that’d be my guess for the space needed.

      • Mia@lemmy.blahaj.zone
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        edit-2
        1 hour ago

        Absolutely not. Compiled code is small, really small. I’d be surprised if the engine* itself as a whole was more than a gigabyte in size. It’s all about the assets that are included, how badly they’re compressed and how uselessly detailed some of them are.

        *The embedded one of course. The editors are unruly beasts that’ll guzzle up your disk space, but then again it’s probably a similar situation…