My Lol days are long behind me (never looked back), but what did they change? Or rather: how enormous must the changes have benn?
Sure, new champs were priced significantly higher than old staples (I think around 6000 IP or whatever compared to around 1000 or 2000, even down to 650 or so), but that was an amount you would easily get during play. Sure, if you wanted everything that would take quite a while (the list was already long back then), but Lol is a game that you either play for a few hours only (and realise it’s not for you) or you keep at it for hundreds of hours.
I also played during the IP time where you got 150 IP per win of the day, and it took you a while to get a new champion, but this is next level.
Win of the day does not give you Blue Essence (the IP replacement) anymore, just XP for the Battle Pass. You only get 4 random Champion Shards every 4 levels of the Battle Pass.
Back in the days, 6300 IP / 150 IP per win of the day would mean 42 games, so between 21 and 42 hours.
The new number is 882. That’s crazy.
Edit: calculation with BE
They removed 50 BE and 400 XP from the first win of the day.
50 BE over a period of 1 year is 18250 BE, almost 3 champions for 6300 BE.
400 XP over a period of 1 year is 146000 XP. If we consider average level up to require 3000 XP, that would mean 48 levels (rounded down). 48 levels equals to 48 champion capsules, you get 800 BE from a capsule on average, so now you are not receiving 38400 BE (!) over a year.
My Lol days are long behind me (never looked back), but what did they change? Or rather: how enormous must the changes have benn? Sure, new champs were priced significantly higher than old staples (I think around 6000 IP or whatever compared to around 1000 or 2000, even down to 650 or so), but that was an amount you would easily get during play. Sure, if you wanted everything that would take quite a while (the list was already long back then), but Lol is a game that you either play for a few hours only (and realise it’s not for you) or you keep at it for hundreds of hours.
I also played during the IP time where you got 150 IP per win of the day, and it took you a while to get a new champion, but this is next level.
Win of the day does not give you Blue Essence (the IP replacement) anymore, just XP for the Battle Pass. You only get 4 random Champion Shards every 4 levels of the Battle Pass.
Back in the days, 6300 IP / 150 IP per win of the day would mean 42 games, so between 21 and 42 hours.
The new number is 882. That’s crazy.
Edit: calculation with BE