• thedirtyknapkin@lemmy.world
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    24 days ago

    damn, i just have a totally different midset about games. i don’t give a shit about achievements, i want to take time to explore and be rewarded for doing so with interesting extra content that you have to look for.

    replayability is also a major factor in how much i like a game. I don’t want to blitz through a game a go on to the next. i don’t get anything out of “completing” it. I’d rather one game last a long long time. i want to keep coming back to it.

    • SolarMonkey@slrpnk.net
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      24 days ago

      That’s cool, I just don’t care for having the same story with minor tweaks repeatedly told. Personal preference thing I guess; I remember too many of the details between plays, and find that to be not so fun. Same reason I have to wait years between re-reading my favorite books, or watching my favorite movies.

      I love big exploration games, I love finding stuff and fully exploring the world and storylines. I don’t love repetition. That’s tedious to me, like grinding to level up.

      Idk personally I want to be able to fully explore everything in one go and know I haven’t missed anything major, because it’s going to be a long time before I can play it again.

      But different games exist for different people so meh :) I’m glad that these things work for you.

      • thedirtyknapkin@lemmy.world
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        24 days ago

        yeah, different games for different folk. i find this headline promising. it makes me more interested in the game.

        for some small context my favorite games include baldur’s gate and other games like it, red dead redemption, path of exile, and civilization. games with either infinite variety in playstyle, or incredibly rich worlds to explore. ideally both.

        what are some of yours?

    • jonathan@lemmy.zip
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      24 days ago

      Yeah, I feel like any interesting RPG is going to be a slog for achievements. I don’t want the story and choices dumbed down to change that either.