• Kinglink@lemmy.world
    link
    fedilink
    English
    arrow-up
    14
    arrow-down
    1
    ·
    edit-2
    1 year ago

    You’d like to think that, but there’s a lot of people who got into gaming for the wrong reasons (making a lot of money. Fame) and not the right reason (I want to make something awesome that people enjoy).

    There are definitely good people in the industry, but there are a number of devs (designers and managers) who only care about the bottom line or money. They’ll think huge profits mean they’ll get massive bonuses, and ignore how the product will be received. It’s not the investors, but involving the wrong people in the process.

      • Meowoem@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        1 year ago

        I’m looking forward to people supporting open source game development, like actually paying the wages of Dev teams to produce content for the community - we’d have some amazing games come from that

          • WarmSoda@lemm.ee
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            I’m sorry but this is just not true. There are a lot of “the best games” that were made by a small team down to one person. Having a lot of money to use for budget helps, but it in no way means a game will be the best.

          • Meowoem@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            1
            ·
            1 year ago

            They don’t get that money from Jesus, that’s a portion of the money people have given them to play games - people currently prefer to give money to companies who are in it for profit but if they decided instead that to give it to their favourite open source development teams to continue work on their current projects or start new ones then it would be possible.

            I bet rockstar would have been making much more interesting games for example if instead of being brought by a money hungry corporation they’d ended up as a community funded project.

            And yeah I know it’s not likely today but nothing we accept as normal now seemed possible fifty years ago so we’ll see.