• mindbleach@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    47
    arrow-down
    1
    ·
    1 month ago

    Nothing inside a video game should cost real money.

    It’s an abuse of how games work and what games are.

    Only legislation will fix this. If we allow this to continue, there will be nothing else.

    • Takios@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      15
      arrow-down
      2
      ·
      1 month ago

      Exactly, the moment things cost real money in the game, the design of the game changes to increase likelihood of spending. Guild Wars 2 e.g. sells increased inventory space…and it fills your inventory with so many crap items that you’ll constantly be managing your inventory without the extra space.

      • mindbleach@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        2
        ·
        1 month ago

        And you’ll get dick-riders going ‘but inventory management is gameplay, like in survival horror!’

        Okay. So why can you pay five actual dollars to play the game less?

      • jjjalljs@ttrpg.network
        link
        fedilink
        English
        arrow-up
        6
        ·
        1 month ago

        At least you can improve inventory in-game (eg: do normal gameplay quest and crafting stuff to get bigger bags). Some monetization is cash or nothing.

        Still bad when they make something annoying and then charge to fix it.

        Guild wars 2 specifically has a surprising amount of quality of life stuff for free, but you can see places where “we can make money here” won out occasionally.