The exact quote:

It is important to us, and we’ve tried to be really clear, we are not doing the yearly cadence. We’re not going to do a bump every year. There’s no reason to do that. And, honestly, from our perspective, that’s kind of not really fair to your customers to come out with something so soon that’s only incrementally better. So we really do want to wait for a generational leap in compute without sacrificing battery life before we ship the real second generation of Steam Deck. But it is something that we’re excited about and we’re working on.

  • helenslunch@feddit.nl
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    3 hours ago

    Nothing yet surpassed Zen2 low power efficiency in the SD.

    Qualcomm, Intel and Snapdragon have all released chips that blow it out of the water.

    • ඞmir@lemmy.ml
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      7 minutes ago

      Qualcomm is Snapdragon, and that’s ARM, which means half of your games will crash at random in the first 30 seconds or not boot at all

      Intel has not done what you claim they have

    • WereCat@lemmy.world
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      1 hour ago

      As was already mentioned, I’m not discussing ARM. ARM has its own issues with compatibility on top of the Windows to Linux compatibility.

      Not sure what you mean by Intel. MSI Claw showed quite abysmal performance at low power vs SD. Regrading their newest chips, I have no clue as of right now.

    • sanpo
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      2 hours ago

      It’s a completely different discussion if you throw ARM into the mix.

      • nous@programming.dev
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        2 hours ago

        And given some recent news about Valve working on an ARM emulator and funding Arch Linux to help them start supporting ARM as well they might be working towards that. Though if that is for the deck 2 or something else further in the future is yet to be seen.

        • sanpo
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          2 hours ago

          It’s rumored to be for new standalone VR.

          But, well, future is a long time, especially on Valve Time. ;)

      • TheYang@lemmy.world
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        2 hours ago

        surprisingly not most of the time I checked.

        Laptop/Mobile x86 seemed rather competetive to Laptop/Mobile ARM in performance/Watt

        • sanpo
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          2 hours ago

          Well, let me rephrase it: it’s a completely different discussion if you want to run Windows games on ARM without ridiculous performance losses due to translation from x86.

          Until we get Proton running with near-native speeds on ARM like on x86 perf/watt isn’t really that important.