alessandro@lemmy.ca to PC Gaming@lemmy.ca · 12 hours agoSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comexternal-linkmessage-square50fedilinkarrow-up1101arrow-down13
arrow-up198arrow-down1external-linkSkyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGswww.gamesradar.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 12 hours agomessage-square50fedilink
minus-squareℍ𝕂-𝟞𝟝linkfedilinkarrow-up7arrow-down3·8 hours ago they can’t make good design choices because they have to work within the limitations of an over-fitted engine Maybe that’s why Starfield has become a 50% game, 50% loading screen.
Maybe that’s why Starfield has become a 50% game, 50% loading screen.