popcar2@programming.dev to Godot@programming.dev · 4 months agoGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.comexternal-linkmessage-square61fedilinkarrow-up1300arrow-down13cross-posted to: gamedev@programming.dev
arrow-up1297arrow-down1external-linkGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.compopcar2@programming.dev to Godot@programming.dev · 4 months agomessage-square61fedilinkcross-posted to: gamedev@programming.dev
minus-squareblx@lemmy.ziplinkfedilinkarrow-up29·4 months agoThey really paywalled dark mode? That move alone is incredibly dumb. Surefire way to alienate potential new users before they’ve even tested anything serious.
minus-squarestom@lemmy.dbzer0.comlinkfedilinkarrow-up18·4 months agoUsed to. It took a single registry tweak to enable it which was easily found, but still a pain.
minus-squareumbrella@lemmy.mllinkfedilinkarrow-up6·edit-24 months agohaving to hack around your IDE for something that simple is a real bad sign
They really paywalled dark mode? That move alone is incredibly dumb. Surefire way to alienate potential new users before they’ve even tested anything serious.
Used to. It took a single registry tweak to enable it which was easily found, but still a pain.
having to hack around your IDE for something that simple is a real bad sign