- cross-posted to:
- steamdeckhq@lemmy.world
- steamdeck
- cross-posted to:
- steamdeckhq@lemmy.world
- steamdeck
Over the last week or so, I went to Gamescom to represent SteamDeckHQ, and it was a blast. I got to see so many awesome games and talk to many developers and publishers, and the majority of them were either very receptive, optimistic, or have already started implementing Steam Deck support!
In our article, we go over some examples, as well as me being known as “The Steam Deck Guy.” Though one I am happy to share is that the upcoming Epic Mickey Rebrushed will have full Steam Deck support at launch, and playing it on the Deck at Gamescom was phenomenal.
There’s much more we go into detail with in the article, but in the end, it’s looking very optimistic for Steam Deck support for future games.
SteamDeck (and other handhelds like that) are super convenient to demo things out on. Don’t have to lug entire systems to trade shows. Just load up a dozen decks in a bag preloaded with whatever the most stable or latest build of your game is.
It makes sense for these trade shows. More of your game gets into people hands for that crucial demo. Less time wasted waiting in queue at the 2 PCs you brought instead.
That’s true. Though not a lot of devs there demoed games on Steam Deck. More indie devs did than AAA, but they all expressed interest.