• CluckN@lemmy.world
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      2 months ago

      Did you play the sequel? Graphics seemed like a huge upgrade but seems like hype fizzled out fast.

    • Firestorm Druid@lemmy.zip
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      2 months ago

      I bought the game like 4-5 years ago for my Switch and binge-played it for like a week straight for a total of 45ish hours. Then abruptly stopped and never picked it up again, not even finishing the main campaign once. I probably should

    • jimmydoreisalefty@lemmy.world
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      2 months ago

      TIL

      Darkest Dungeon | 2016 video game | darkestdungeon.com

      Darkest Dungeon is a roguelike role-playing video game developed and published by Red Hook Studios. The game was first released for Microsoft Windows and OS X in January 2016, which followed a year-long early access development period. Later that year, it was released for PlayStation 4, PlayStation Vita, and Linux, with a port for iOS being released in 2017, and ports for Nintendo Switch and Xbox One being released by 2018. Darkest Dungeon has the player manage a roster of heroes to explore dungeons below a gothic mansion the player has inherited. Played out in a mix of real-time movement and turn-based combat, a core feature of Darkest Dungeon is the stress level of each hero that increases with further exploration and combat; a character sustaining a high-stress level may gain afflictions that will hamper, or possibly enhance, their performance as an explorer. The Stress Symbol, or Iron Crown, a crescent with five inward-facing spikes, is also in the game’s logo.