AMD Software: Adrenalin Edition 23.7.2 Release Notes
Fixed Issues
- Stuttering may be observed while playing Call of Duty®: Modern Warfare® II with Radeon™ Anti-Lag enabled.
- Intermittent corruption may be observed around some player models while playing Hatsune Miku: Project DIVA Mega Mix+™ on some AMD Graphics Products, such as the Radeon™ RX 6900 XT.
- Higher than expected GPU Memory Utilization when using certain Record and Stream settings such as Instant Replay.
- Display signal may be lost after switching windows on certain Adaptive-Sync enable displays on some AMD Graphics Products, such as the Radeon™ RX 7900 XTX.
- Audio may intermittently become out of sync with video when recording from AMD Software: Adrenalin Edition with AVC and HEVC codecs.
Known Issues
- Performance Metrics Overlay may report N/A for FPS on various games.
- High idle power has situationally been observed when using select multi-display setups with mixed high-resolution and high refresh rate displays on Radeon™ RX 7000 series GPUs.
- Intermittent corruption may be observed playing Rocket League™ with Bloom set to Off on some AMD Graphics Products, such as the Radeon™ RX 6900 XT.
- Intermittent application hang for a few seconds may be observed while playing RuneScape™ on some AMD Graphics Products, such as the Radeon™ RX 5700 XT.
- Application crash or driver timeout may be observed while playing Ratchet & Clank™: Rift Apart with Ray-Tracing and Dynamic Resolution Scaling enabled on some AMD Graphics Products, such as the Radeon™ RX 7900 XTX.
- Audio may intermittently become out of sync with video when recording from AMD Software: Adrenalin Edition with AV1 codec.
Important Notes
- Factory Reset has been temporarily disabled as a precautionary measure while we address isolated installation issues that have been reported during PC upgrades. Users may use AMD Cleanup Utility as a temporary option.
- AMD is working with the game developers of Ratchet & Clank™: Rift Apart to resolve some stability issues when Ray-Tracing is enabled.
I’m still waiting for the high idle power draw to be fixed on my multi monitor setup. Last driver didn’t fix it.