• Red_October@lemmy.world
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    4 months ago

    I’m surprised to see generally positive reviews given just how entirely Mid the previews all looked.

    • absquatulate@lemmy.world
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      4 months ago

      Starfield was the same. Looked pretty meh, but almost all (initial) reviewers gave it high marks. It wasn’t until people started playing that the truthful reviews surfaced. Guessing either paid reviews, or reviewers having a skewed view of what makes a game great.

    • exu@feditown.com
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      4 months ago

      Apparently for lots oft publications (and people in general) it’s impossible to rate anything below 7

      • g0nz0li0@lemmy.world
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        4 months ago

        7 for effort.

        8 if it’s executed well.

        9 and up if it’s actually a creative and fun game with good mechanics, no MTX, etc.

        It just makes the rating system pointless.

    • PunchingWood@lemmy.worldOP
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      4 months ago

      A lot of people that played the previews were quite optimistic about the game, save for a few gripes that seem to reflect in most reviews now. But the online community has been rather toxic about a variety of things, ranging from valid concerns to pointless hate. There was one IGN preview that looked pretty bland and bad, but everything else looked alright.

      It’s not an innovating game, but frankly I never expected it to be. It looks like a fun immersive experience for SW fans (the actual fans, not the ones that hate literally everything about SW lol).

      • optissima@lemmy.world
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        4 months ago

        I hate how fan now means mindless consumer these days and any reflecting on the criticisms of a series means you’re somehow excluded from being a fan.

        • PunchingWood@lemmy.worldOP
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          4 months ago

          Have you seen the actual “criticism” lately? Like 99% of the stuff I’ve read from SW “fans” are anything but legit criticism, just trolls incessantly bitching for the sake of bitching in an attempt to raise their social media scores by lifting on the circlejerks just hating without any constructive feedback.

          • optissima@lemmy.world
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            4 months ago

            I wasn’t even talking about SW here, just how fan is used these days. I’m not and never was part of the SW fanbase, but from what I’ve seen from the outside that’s because all the legitimate criticisms were ignored years ago and everyone that cared moved on from the new corporately-stoked toxic fanbase.

            • PunchingWood@lemmy.worldOP
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              4 months ago

              My comment applies to industries beyond SW as well, it has become part of the cancel culture these days. SW is just an infamous example since the new Disney movies released. Thing is that these huge corporations try to appeal to a much larger crowd than previously (this goes for other companies too) and that doesn’t always fit within people’s personal narrative.

              I get that some don’t agree with choices being made, but these aren’t being made just for them. Yet a lot of people abuse this excuse to make it like a religious crusade against these corporations, a ride that a lot of people hop on to, who had nothing to do with the whole thing in the first place and just tag along for their entertainment instead of just moving along.

              This game is a good example too, a lot of people just tag along with the collective hate for Ubisoft. But when you ask them the general response will be “bEcAUse iT’s uBiSOft” and have no constructive argument. Some will say it’s because the game is using the usual Ubisoft formula (it doesn’t, but that aside), so what? A lot of people do enjoy that formula, and all the people that don’t like it can move along, big enough of a world out there to find something they do enjoy, including other SW games in a variety of genres.

              • Katana314@lemmy.world
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                4 months ago

                The funniest part of Ubisoft hate is when every other open world game uses “towers” (a logical high-altitude system to increase map coverage), for instance in Zelda, Final Fantasy 7 Rebirth, etc, while every Ubisoft game is banned from using them now.

                They honestly weren’t even a bad system in Far Cry. They designed the climb to use different mechanics each time.

          • _sideffect@lemmy.world
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            4 months ago

            Have you seen anything of star wars lately? Nothing has been of quality or has made any lore sense

      • DarkThoughts@fedia.io
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        4 months ago

        The one thing I hate is that it is from Ubisoft. Going from one boycotted trash company to the next.

    • M137@lemmy.world
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      4 months ago

      I always thought it looked cool, I don’t see what was so “mid” about any of the previews.