When a monster falls into the hole, I just pull the lever and crush the monster who steps in it.

EDIT:

    • Grey Cat@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      edit-2
      3 months ago

      If it’s 2 blocks deep the mob’s Ai will make it go around the hole since there would be no path to the player through the hole.

      I’m not even sure if this is a troll post, the zombie should be able to get out right ?

  • hemko@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    21
    ·
    3 months ago

    Looking at your keyboard wear, you must be the greatest backpeddler that ever lived

    PS. Use the screenshot key combination next time instead of photographing your whole room just to show off something on your screen…

  • FQQD@lemmy.ohaa.xyz
    link
    fedilink
    English
    arrow-up
    9
    ·
    3 months ago

    Nice! I think the redstone dust on the pistons is not needed though, and will probably drop off when powered anyway.

    • Krafty Kactus
      link
      fedilink
      English
      arrow-up
      10
      ·
      3 months ago

      It’s not necessary but it doesn’t drop when it’s on Bedrock edition

  • Halasham@dormi.zone
    link
    fedilink
    English
    arrow-up
    3
    ·
    3 months ago

    Nice! Always love to see some personally engineered redstone contraptions!

    If I may offer suggestions:

    • You can increase the depth of the pit and line it with trapdoors so they’ll still pathfind in.
    • You can use pressure plates for autonomous activation as suggested by other commenters
    • If you have or can find some slime making the pistons sticky-pistons and having them move solid blocks should make the mechanism more dangerous to the mobs.
  • Etterra@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    3 months ago

    It’s possible to make this automated so you don’t need to manually flip it. The moat & pit works okay.