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Environment and character work was generally great in 4, but just look at that Phantom ‘explodes’ in the very first mission… It’s remarkable how weak some of the presentation in the game was. While 4 did have some talented people working on the franchise still, it was obvious by then that 343 no longer cared and QA was absent. Also way way too much lens flare
Halo 4 only looks good if the only thing you care about is how quickly your GPU can fry an egg. The art style is ugly, none of the levels are lit in a way that makes any sense, and the new designs look dumb.
There is nothing good about Halo 4, including the graphics.
Halo 4 had great graphics to run on a damn Xbox 360. But yeah, they lost in the design department, imo I felt too much felt like plastic/artificial instead.
I actually remember being impressed with Halo 4’s graphics. The campaign looked good anyway.
Environment and character work was generally great in 4, but just look at that Phantom ‘explodes’ in the very first mission… It’s remarkable how weak some of the presentation in the game was. While 4 did have some talented people working on the franchise still, it was obvious by then that 343 no longer cared and QA was absent. Also way way too much lens flare
Halo 4 only looks good if the only thing you care about is how quickly your GPU can fry an egg. The art style is ugly, none of the levels are lit in a way that makes any sense, and the new designs look dumb.
There is nothing good about Halo 4, including the graphics.
Halo 4 had great graphics to run on a damn Xbox 360. But yeah, they lost in the design department, imo I felt too much felt like plastic/artificial instead.
A lot of over-designed armour and equipment, too. Especially in multiplayer.
Agreed. High res is not the same thing as good graphics. The Halo 1 remaster is another great example of that; the og graphics look SO much better