Ashtear@lemm.ee to World of JRPG's@lemmy.zipEnglish · 4 months agoDragon Quest creator talks about an unexpected challenge the series is facing due to graphics becoming more realisticautomaton-media.comexternal-linkmessage-square8fedilinkarrow-up124arrow-down10cross-posted to: games@sh.itjust.works
arrow-up124arrow-down1external-linkDragon Quest creator talks about an unexpected challenge the series is facing due to graphics becoming more realisticautomaton-media.comAshtear@lemm.ee to World of JRPG's@lemmy.zipEnglish · 4 months agomessage-square8fedilinkcross-posted to: games@sh.itjust.works
minus-squareSpikesOtherDog@ani.sociallinkfedilinkEnglisharrow-up9·4 months agoThe secret pass phrase is, “dealing with a silent protagonist without making him look like an idiot.”
minus-squareTamlyn@lemmy.zipMlinkfedilinkEnglisharrow-up4·4 months agoA lot of games give you answer options with most of the time, one of them is the stupid answer, that makes the protagonist at least a troll or an idiot. But i guess they doesn’t mean that.
minus-squareSpikesOtherDog@ani.sociallinkfedilinkEnglisharrow-up4·4 months agoZelda games typically didn’t have much dialogue or emotion from Link. I’m the newest open world games he does emote along with the NPCs.
The secret pass phrase is, “dealing with a silent protagonist without making him look like an idiot.”
A lot of games give you answer options with most of the time, one of them is the stupid answer, that makes the protagonist at least a troll or an idiot. But i guess they doesn’t mean that.
Zelda games typically didn’t have much dialogue or emotion from Link. I’m the newest open world games he does emote along with the NPCs.