A lost soul wanders through a whimsical, eerie pop-up book like amusement park. Dive into fun-filled stages, encounter unique characters, fend off spirit erosion, and uncover the park’s hidden secrets. The enchanting yet dark Illusion Carnival begins now.
With the effort it takes to make a game worth playing, I’d think the fee isn’t the generous part, it’s the time and work needed to make it happen in the first place.
I’d like to think I could make something interesting if I put myself to the task and really pushed for it. I don’t feel like I could easily find the time and energy anymore.
Oh certainly. I didn’t mention that, since I assumed it was already understood, but I believe you are correct to point it out!