If you enjoy the whole base building stuff and ship building stuff, you can easily waste a load of time. It’s a real shame that Bethesda didn’t allow players to set up factories to manufacture ammunition/meds/etc. Lots of wasted potential.
You nailed it. The ship-building, especially with the early mods that allowed more part rotation and clipping, REALLY sucked me in. I am excited to check out the enhancements BGS added to that system when I next play.
I enjoyed that too, but I also got a bit frustrated with the lack of control over the placement of doors. If I could put doors wherever I wanted them I would have been trapped in the ship builder forever probably.
What do you do for 1k hours in Starfield?
If you enjoy the whole base building stuff and ship building stuff, you can easily waste a load of time. It’s a real shame that Bethesda didn’t allow players to set up factories to manufacture ammunition/meds/etc. Lots of wasted potential.
You nailed it. The ship-building, especially with the early mods that allowed more part rotation and clipping, REALLY sucked me in. I am excited to check out the enhancements BGS added to that system when I next play.
I enjoyed that too, but I also got a bit frustrated with the lack of control over the placement of doors. If I could put doors wherever I wanted them I would have been trapped in the ship builder forever probably.
There was a mod that allowed you to (mostly) control door placement, but I’m not sure if it’s even still needed.
Base building, charting planets, roleplaying, bounty hunting, going to NG+, making different decisions in questlines, and more.
The game is actually pretty good.