For me it is opening credits sequence in Nier Automata, Shadowlord’s castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.

  • grrgyle@slrpnk.net
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    24 days ago

    They used the Source engine???

    Wow that blows my mind too.

    And yeah perhaps the most riveting SP FPS I’ve played. Just as you got used to one new gameplay mechanic, they’d throw a new one at you. Story was simple yet badass, tieing it all together

    Hmm maybe it’s time for a replay