E.g. I like the Cinta because its super pretty and has an interesting firing mechanic even if its not the strongest.

  • Halasham@dormi.zone
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    6 months ago

    Shedu if fits my style nicely… maybe not always aesthetically but my gameplay style. It’s a launcher, firing explosives but it does so at pinpoint accuracy so you can readily get headshots.

    Feels so nice to use. Feels so painful to get though.

  • HipsterTenZero@dormi.zone
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    6 months ago

    I have a soft spot for my Paracesis with the chroma deluxe sword skin. It’s fun to just swing a big slab of metal around and see red numbers pop off.

    Verdillac with Mag is silly fun. Put a vortex on a guy and fling gas orbs into it to clear a crowd.

    Trumna is my favorite primary, even if it’s technically not as good as a dedicated AoE weapon. When the alt fire headshot crits just right, oooooo it’s great. Sepulcrum’s good too, but its alt fire is a harder to use than “point and shoot”.

  • Kayn@dormi.zoneM
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    6 months ago

    I really like using the Battacor for its looks and versatility.

    As for melees, nothing beats the Ohma for me. I just really like tonfas.

  • tb_@lemmy.world
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    6 months ago

    I love bows; specifically the Dread and Daikyu. Sending enemies flying, along with the crisp headshot sound, is just so satisfying.

    Better yet when you hit a small train of them.

  • sandriver@dormi.zone
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    5 months ago

    Before Incarnons came out and power crept everything, I was all in on crafted weapons. Kitgun primary and secondary, and Zaw melee. My favourites are 1h Balla, which I still use in preference to incarnon melees, and both variants of Gaze. Paladin, Basilisk and Butterknife. Secondary Gaze is still one of my all-time weapons.

    It’s easy to feel attached to crafted weapons given the grind for Star Amarast and the fact that you can name your own weapon after assembling it.

  • authorinthedark@lemmy.sdf.org
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    6 months ago

    Penta with tether grenades augment, there’s nothing like trapping a bunch of enemies in a doorway as they try to run at you, and then just with a single press of a button scattering them across the room