Hello everyone,
We are nearing the end of my first TTRPG campaign and in a few weeks, the DM is starting a homebrew. I joined this one half way through and a friend slapped together most of my level 7 character for me, a basic fighter. For this new campaign I’m hoping to have “more to do” in and out of battle so I’m looking for class advice.
I want to play a support class but I’ve been feeling overwhelmed by the class options. All I know is that I want it to be beginner-friendly support that can heal but also do more - like damage, buffs, or debuffs. Doesn’t have to be all 3!
The group gave me a few suggestions but there was so much back and forth about how complicated they are, I thought I’d pose the question here.
Can someone help point me in the right direction on a simple support? Any help would be appreciated!
I just meant I wasn’t considering Clerics before this because I thought they only healed. If this campaign is any indication of the group tactics, we definitely don’t need a healbot.
I will check out battle cleric!