Deadlock. Next Valve game. Previously known as Neon Prime, Citadel. Competitive third person hero-based shooter. 6 vs 6 battling on huge map with 4 lanes. Usable abilities and items. Tower defense mechanics. Fantasy setting mixed with steampunk. Magicians, weird creatures and robots. Fast travel using floating rails, similar to Bioshock Infinite.

Basically, fast-paced interesting ADHD gameplay. Combination of Dota 2, Team Fortress 2, Overwatch, Valorant, Smite, Orcs Must Die.

Hero design pretty much inspired by Dota universe. Main map references modern steampunk European city (little bit like Half-Life). Initially game had sci-fi elements inspired by Half-Life and Portal, but after bad feedback dev team decided to focus on fantasy.

  • glimse@lemmy.world
    link
    fedilink
    arrow-up
    11
    arrow-down
    1
    ·
    6 months ago

    Trend?? Competitive shooters have been around forever and never went away. What are you talking about

    • 𝒎𝒂𝒏𝒊𝒆𝒍
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      6 months ago

      well yeah, but I’ve meant those hero/ability based ones, like Overwatch, Paladins or Valorant, not CS or R6 like ones, but yeah, you can argue TF2 is class/ability based

      • glimse@lemmy.world
        link
        fedilink
        arrow-up
        5
        arrow-down
        1
        ·
        6 months ago

        So that’s just a couple of games over the past decade.

        And TF2 is definitely a class-based team shooter. So was Team Fortress Classic.

      • glimse@lemmy.world
        link
        fedilink
        arrow-up
        3
        ·
        6 months ago

        What I’m saying is that zombie games, open world, and battle royals were big trends but class-based shooters have always been around. The uptick in titles after overwatch’s success happened for sure, but they were still too few and far between to really be a trend