I recently found that modern Linux distros are actually up to speed for almost all game development tasks and also gaming! Some notes on my experience transitioning.
Well, history being that ‘32 bit windows executable’ ended up being one of the most popular and widespread platforms that had any kind of longevity because unlike Apple which makes sport of breaking
legacy applications, and for all of their many faults, Microsoft caters to business who actually want a stable platform. Stable enough that Linux can target it for compatibility too!
If Microsoft decides to go the way of Apple, it’s going to trash the Linux gaming ecosystem too unfortunately. I’m little worried that WINE has lead to a kind of complacency where we don’t ask for native anything because the compatibility layer is so good. I thought the Surface and it’s weird ARM chip was a sign that we were getting rugged, but it looks like not yet.
Well, history being that ‘32 bit windows executable’ ended up being one of the most popular and widespread platforms that had any kind of longevity because unlike Apple which makes sport of breaking legacy applications, and for all of their many faults, Microsoft caters to business who actually want a stable platform. Stable enough that Linux can target it for compatibility too!
If Microsoft decides to go the way of Apple, it’s going to trash the Linux gaming ecosystem too unfortunately. I’m little worried that WINE has lead to a kind of complacency where we don’t ask for native anything because the compatibility layer is so good. I thought the Surface and it’s weird ARM chip was a sign that we were getting rugged, but it looks like not yet.
Microsoft is an enterprise software supply company, so it can’t fuck around with the Windows API even when it really desperately wants to.