• ahornsirup
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    7 months ago

    And the problem with Starfield’s cities is that they didn’t do that. Since Oblivion the charm of Bethesda’s city design was that every NPC (who wasn’t a guard) had a “life” of sorts. They’d tend to their businesses, but they’d also go home and sleep at night, go to the tavern in the evening, visit friends, etc. None of that is happening in Starfield, and as a result the cities just feel dead.