In short Cold will now freeze and Blast makes guys go boom!

  • djsoren19@yiffit.net
    link
    fedilink
    English
    arrow-up
    1
    ·
    8 months ago

    Really don’t like the looks of this, mainly because it doesn’t seem like DE really understands just how many statuses are useless. Like, no changes to Puncture or Impact? Any change to Magnetic is pointless because Toxin will just cut through the shields? and I would say Current SP Grineer should be the baseline tankiness for all SP enemies, instead they’re massively nerfing Grineer HP and then they’ll slightly buff survivability on the Corpus in a way that still won’t matter against Toxin.

    Simplification of a system that’s really only complex fo the sake of complexity is a good and noble goal, but the answer can’t just be “massively nerf the survivability of enemies,” because enemies are already complete chaff. The article doesn’t even address Infested though, so maybe they’re still evaluating things.

    • S_H_K@dormi.zoneOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      8 months ago

      It’s very hard to grasp what they really want to do besides an overall goal. As you said magnetic would not fare better than rad or toxin so what would they do? I guess they will streamline the system to the statuses doing “something” more than being a “counter” to certain defenses.