Hi guys! I’m going on a trip where I’ll have a bunch of kids playing Mario Kart on my Steam Deck. (Full setup, connected to a TV and a bunch of controllers…last year they had a blast). I just was testing this before the trip: Seems the Steam Deck’s input is not being…registered on the game? I can’t control anything. Also, seems to ignore a connected keyboard input, like if I hit Alt-Enter to leave full screen, I can see it kinda flickers, but doesn’t get it to show the menus, and remains in game. But only while on SteamOS. Desktop mode with big picture gets the input correctly. Any idea what might be failing?

  • iturnedintoanewt@lemm.eeOP
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    7 months ago

    Yeah, I experienced the controller disabled when other bluetooth controllers are connected before. But there were no controllers connected, it’s been a while since I used it hooked to a TV with controllers. What weirds me out is the…timeout thing. I’m not exactly sure what’s causing it. ANd then, I installed RetroDeck, which comes with its own instance of Cemu…this one doesn’t do it. It just kinda works. So…no idea what caused it on my EmuDeck Cemu :/

    • FubarberryM
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      7 months ago

      Did you install the gyro addon for Emudeck? I think that can cause controller issues.

      Another thing that might be contributing is that Emudeck can install either the windows build of cemu or the linux build. It might be worth checking which version you’re installing through emudeck vs what version retrodeck uses.

      • iturnedintoanewt@lemm.eeOP
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        7 months ago

        Thanks for these tips! I had no idea it could install the outdated Linux version. I’ll have to check, I’d say it was the windows one. I’ll definitely check the gyro option, i think i did tamper with it for BOTW back in the day.