Hi! I’ve been making games for a little while, though nothing too fancy - mostly mobile platformers, delivery games, and visual novels. I recently moved from Unity to Godot and finished the “Complete” Godot 2D course on Gamedev.tv.
I want to challenge myself and have a really strong design for an AR mobile game. I have never programmed an AR app before. I have found dozens of courses/tutorials for Unity, but none for Godot.
Does anyone have any suggestions? I’ve read the documentation, but would much rather a hands on tutorial or course.
I would be interested in this as well!
There’s: https://docs.godotengine.org/en/3.5/tutorials/vr/xr_primer.html
But that’s for Godot v3.5. Could be wrong, but heard it hasn’t made it to 4.0 yet.
I am pretty sure AR is not possible yet.