Plenty of big, AAA releases don't stick the landing at launch. It's far rarer to see a AAA game's community genuinely divided over whether or not a game is groundbreaking or an utter disaster. But weirdly, that's what's happening with Dragon's Dogma 2.
I hate this so much. Same problem I had with Starfield and Horizon 2. If your campaign is short, own it. In the time it takes to beat the first Dragon’s Dogma, you could play Spec Ops: The Line, Titanfall 2, both Portals, and Enslaved: Odyssey to the West. A good story doesn’t need 30 hours to tell unless the game is absolutely jam-packed with content, and a really big world that takes a long time to travel across is not content.
FR, first game locked advanced classes behind getting to the capital, which took like an hour of game time so who carres (I think it was a good thing cause it let you learn the ropes with the basic classes). Dark Arisen just let you chance to advanced vocations from the get go. DD2 has 2 vocations that unlock in the last area which takes 20+ hrs to reach organically.
I hate this so much. Same problem I had with Starfield and Horizon 2. If your campaign is short, own it. In the time it takes to beat the first Dragon’s Dogma, you could play Spec Ops: The Line, Titanfall 2, both Portals, and Enslaved: Odyssey to the West. A good story doesn’t need 30 hours to tell unless the game is absolutely jam-packed with content, and a really big world that takes a long time to travel across is not content.
FR, first game locked advanced classes behind getting to the capital, which took like an hour of game time so who carres (I think it was a good thing cause it let you learn the ropes with the basic classes). Dark Arisen just let you chance to advanced vocations from the get go. DD2 has 2 vocations that unlock in the last area which takes 20+ hrs to reach organically.