nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoMidnight Suns devs 'absolutely' knew cards would be a controversial choice, but they were also 'absolutely the right fit for this game and our design goals'www.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up138arrow-down13cross-posted to: pcgaming@lemmy.ca
arrow-up135arrow-down1external-linkMidnight Suns devs 'absolutely' knew cards would be a controversial choice, but they were also 'absolutely the right fit for this game and our design goals'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square10fedilinkcross-posted to: pcgaming@lemmy.ca
minus-squareWarmSoda@lemm.eelinkfedilinkEnglisharrow-up17·1 year agoThe card system wasn’t even the problem with that game. The horrible story, forced walking around an uninteresting location, endless stupid dialog, and the bugs were what made it bad.
minus-squareCarbonatedPastaSauce@lemmy.worldlinkfedilinkEnglisharrow-up9·1 year agoThey completely killed replay value because there was no way I was doing all those quests and conversations a second time.
minus-squareWarmSoda@lemm.eelinkfedilinkEnglisharrow-up5·1 year agoAs soon as I realized the Skip button during conversations only skipped one line I was done with it.
minus-squareWarmSoda@lemm.eelinkfedilinkEnglisharrow-up2·1 year agoYup. Not the entire conversation, or even sections of it. Just the current line that was on the screen.
The card system wasn’t even the problem with that game. The horrible story, forced walking around an uninteresting location, endless stupid dialog, and the bugs were what made it bad.
They completely killed replay value because there was no way I was doing all those quests and conversations a second time.
As soon as I realized the Skip button during conversations only skipped one line I was done with it.
One and only one?
Yup. Not the entire conversation, or even sections of it. Just the current line that was on the screen.