• WhiskyTangoFoxtrot@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    Yeah, I remember seeing those weird “skirts” that the cave entrances had in FF6 since they were meant to use transparency to show a glow effect. I guess sound might have mostly been working by then, but it still had problems (like, again in FF6, the wind effect at the beginning of the game being done as a weird high-pitched tone instead.)

    • bencreighton@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      1
      ·
      1 year ago

      Yeah, the SNES sound chip is notoriously difficult to emulate and even now it’s not perfect, especially with things like wind sounds. The water rushing sound in Zora’s Waterfall in Link to the Past sounds really harsh and distorted on emulation compared to original hardware.