The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 10 months agoWe've had a few killer games recentlylemmy.worldimagemessage-square124fedilinkarrow-up1460arrow-down165
arrow-up1395arrow-down1imageWe've had a few killer games recentlylemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 10 months agomessage-square124fedilink
minus-squareMango@lemmy.worldlinkfedilinkEnglisharrow-up1·10 months agoSo what’s the point of the grades?
minus-squareKiosade@lemmy.calinkfedilinkEnglisharrow-up3·10 months agoIt’s not like the grades are regulated or anything. It’s just a vague indicator of how much money went into a given game.
minus-squarePika@sh.itjust.workslinkfedilinkEnglisharrow-up2·10 months agothankfully it lets me know what studios to avoid unless it becomes an internet sensation, but I think the AAA/AA studio thing is something the studios started with.
minus-squareBuddahriffic@lemmy.worldlinkfedilinkEnglisharrow-up1·10 months agoThey are just production value. How good a game looks and sounds, which isn’t necessarily related to how fun a game is.
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up1·10 months agoCompany size, probably. AAA = extremely bloated with more bureaucracy to get anything done and approved than most governments.
So what’s the point of the grades?
It’s not like the grades are regulated or anything. It’s just a vague indicator of how much money went into a given game.
thankfully it lets me know what studios to avoid unless it becomes an internet sensation, but I think the AAA/AA studio thing is something the studios started with.
They are just production value. How good a game looks and sounds, which isn’t necessarily related to how fun a game is.
Company size, probably. AAA = extremely bloated with more bureaucracy to get anything done and approved than most governments.