The title pretty much says it! I’d like to explore that idea a little and would love to hear y’all’s recommendations. This thought was originally inspired by lord of the rings, but I’m also currently on a little nostalgia trip by reading The Sea of Trolls and the soft magic system in that is pretty fun
Malazan Book of the Fallen is fairly soft due to complexity and overlapping systems. A dozen or so themed sources of magic(warrens), several older sources of power (holds) and several powers specific to certain species.
Some characters can access several of these sources and one character semi-accidentally creates a supplemental system that might be more rules based. Geographical location matters and the warrens/holds are also physical realities separate from the main one with their own hazards.
Also, there are mysterious elder entities and there’s always the possibility of ascending to godlike powers through a parallel system of high houses roughly aligned to warrens and mysterious buildings but defined by an in-universe tarot deck that can be altered…
Malazan is everything but soft. Its magic system and the world building in general look like what a programmer with a degree in reddit history would build
How are you defining “soft” in this case? It seems you and I have very different ideas of what that term means, and I’m curious about your perspective.
Haha! My definitions are arbitrary now that I think about it. Tons of gray area, since it’s all fiction to begin with.
My definition of ‘soft’ would be any magic system that lacks exact rules or a concrete cause and effect relationship with scale. Flexible power from a vague connection to a god, planet of origin, or elemental source would be soft. Even softer if there are dozens or hundreds of vague sources with unpredictable effects.
Specific, quantifiable effects from a concrete source (a specific spell, ritual, or x amount of a substance) would be hard.