I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

  • Ragnarok314159
    link
    fedilink
    English
    arrow-up
    3
    ·
    24 days ago

    Being able to instantly use moves that required the player to charge was bullshit.