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Thats crazy I wonder how they handled scaling to that many users so quick.
Epic had to have an emergency meeting at 1 am the second or third day of release to up the “limit” of available servers because it was early access. If I’m recalling that correctly. Like glimse said, it’s probably just a flick of a switch to open up even more servers.
They probably just had to spin up more servers (which are pretty light to host)