I feel like it’s hard enough to stream PS1-PS3 games without some crazy lag, depending on where you are and how things are. I can’t imagine how choppy and insane it’s gonna be to do a PS5 game, not to mention the bandwidth it would take has to be insane, right?

i am a bit of a luddite though, so I don’t understand it very well. It just seems crazy to me

  • evilviper@kbin.social
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    1 year ago

    Whether you’re streaming a ps5 game or a ps1 game, it isn’t going to drastically change the bandwidth necessary for a good experience. More than anything latency is what you want to keep down for a good experience and that has little to do with bandwidth.

    Sure, if they open the streams up to 4k then bandwidth will be more of a concern, but considering remote play is capped at 1080p when streaming locally from your own ps5 I don’t see that happening in the near term. Of course this is considering you live somewhere in the US that you can at least get a decent cable (or the fiber dream) internet connection, so YMMV.

    • yon@kbin.social
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      1 year ago

      My ping is 30ms as soon as I leave the house, I don’t see streaming ever getting lag free for a lot of us. I bought a low lag TV on purpose, not adding more via streaming. Also not a fan of compressed video for gaming.

    • bathrobe@kbin.socialOP
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      1 year ago

      @evilviper oh man you know way, way more about this than I do. do you have anything you’d recommend me reading so I could educate myself??i guess I just don’t understand how a small PS1 game and a massive PS5 game could stream with the same quality, given the drastic difference in the games.

      thank you!!

      • AladdinSane@kbin.social
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        1 year ago

        Just think of it as if you are playing a streaming video, because that is essentially what you are doing. If you were streaming a 1080p video at a constant bitrate, it wouldn’t matter if it was a ps3, ps5, upscaled nes or the latest episode of Black Mirror. The resolution being sent, bitrate and ping are all that matters.

        • bathrobe@kbin.socialOP
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          1 year ago

          @AladdinSane

          @evilviper

          But a video is a set thing. A video game has to change dynamically and have a bunch…

          Wait

          I think I got it?

          Are you actually playing the game on the server far away and they’re streaming THAT to you??? Like you’re not playing a streamed game live on your system, you’re playing it on the cloud or wherever and then stream what you’re doing to you?

          Is that it?

          • seadub@kbin.social
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            1 year ago

            As far as your client is concerned it’s a video that takes a lot of inputs from a controller. It knows nothing else and isn’t doing anything but accepting input and processing the video the same as watching Netflix.

            So yeah, doesn’t matter from the client perspective if it’s PS3/4/5 level of game.

            Now it matters a lot on the sever side. That hardware needs to be much more capable.

          • AladdinSane@kbin.social
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            1 year ago

            You got it! You are sending input to a remote system, it is inputting it on a console on their side and streaming the video to you. That is why ping time is so important, because that is the lag of your input to the remote console.