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Looking forward to seeing how poorly Bethesda writing shines through without hilarious bugs and inventory management to break it up.
It would be beyond amazing if during a dramatic monolog some character clipped through the world and was never seen again.
Yeah the name Fallout evokes in my mind excellent writing and storytelling, but that’s entirely thanks to Obsidian and FNV. Bethesda’s Fallout games have always been campy and tropey as fuck. Maybe they can lean into the camp rather than trying to tell a totally serious story.
Oh whoops… That says wink not twink.
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