So, apparently, when two lights overlap, they become brighter. Is there a way to turn this off and make it so they maintain the same level of light? Perhaps a module that does the trick? All i could find online was people suggesting the Perfect Vision mod, which unfortunately doesn’t work on v11 anymore.

  • vzq@lemmy.blahaj.zone
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    1 year ago

    This might be an effect of how lights are implemented (texture blending modes compounding) and it could very well be really hard to change without re-architecting the entire lighting system.

    • SzethFriendOfNimi@lemmy.world
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      1 year ago

      Yeah They’d have to have some kind of buffer where the textures are added as a kind of “mask”and then that buffer is blended.

  • Bolt@lemmy.world
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    1 year ago

    It wouldn’t be idea, but I think a wall that only block illumination (but not vision, movement, or sound) would do the trick if you placed it exactly in between…