This is the best summary I could come up with:
I’m still completely hooked on Baldur’s Gate 3, the first time for a while I’ve been properly firmly sucked into a game and it’s set to get some big updates too.
Thanks to Valve’s effort with Proton, it’s working fantastically on desktop Linux and could easily be my GOTY - it’s going to take a lot to top this.
Firstly, in reply to someone on X (formerly Twitter) asking about changing your custom character during the game Larian’s Director of Publishing said “Things are being cooked”, so you might eventually be able to re-do your look.
Sure would be nice, there’s a few things I completely missed when making mine.
The latest is from Larian’s Founder and CEO, Swen Vincke, who mentioned a little teaser about upcoming updates: "We’re all very enthused by your feedback.
Our focus now is fixing any issues you report, but we are listening to suggestions.
I’m a bot and I’m open source!
ziabice about 3 hours ago
The game’s great, but they should fix the inventory (is a complete mess, seems one from a game in the '90), the font size of the UI and they should let me see the cards/stats of every member of my party, even the ones which are in my camp, so I can decide what items or enhancements are best suited for them.This is basically my only nitpick, too, playing with a controller. D:OS2 was better. I don’t need the character stuff taking up half the screen of inventory management, especially when it isn’t done in a way that really enhances your information on the utility of equipment to your character.
Inventory should be its own section, so you can use the triggers to hop between tabs of different types of gear. I’d also like it if they took inspiration from Elden Ring for what it does display on the characters. It’s also not perfect, but letting you cycle which info sheets show in the extra panes provides a good balance between making a lot of information readily accessible without making it a chore to find.