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None of the good stealth games I know actually force stealth. You just get scored based on the amount of chaos, and enemies gain varying amounts of information off your actions. It doesn’t necessarily change to a firefight just because one guy saw you.
If the shootouts are the better part of this game, not to mention the stealth takedowns looking pretty bad, it probably makes sense to shift this way.
What kind of spider is that?
Everything I hear about this game makes me care less and less about playing it
It’s actually not bad. I quite enjoy the balancing of syndicate relations.