- cross-posted to:
- pcgaming@lemmy.ca
- cross-posted to:
- pcgaming@lemmy.ca
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Summary: he told management that it’d take 18 months to do a good game, couldn’t do it in less then 12, and Interplay was, at that point, down to 6 months of cash.
Headline makes it sound like he is some kind of villain revealing his evil plot.
Better not making a game than making a bad one, wish bethesda sounded like that
Chris Taylor talking about Fallout Tactics illustrates the clusterfuck Interplay was on Fallout years before that.